An interactive sports and gaming platform that turns any wall into an augmented reality playground.
What it does
Turns any flat wall into an interactive touch-sensitive screen using projectors and sensors.
Provides a library of 50+ games ranging from casual play to intense physical workouts.
Uses high-speed touchless-sensing engines to track 16+ simultaneous interactions.
Offers a mobile app to locate facilities, track personal stats, and compete in global rankings.
Supports 'LYMB ONE,' a portable consumer version for home and office use.
Why it works
Engagement: Combines the addictive nature of video games with the health benefits of physical sports.
Low Friction: The 'controller-free' setup means anyone can play instantly without training.
Versatility: Can be used for everything from math education for kids to high-intensity HIIT for athletes.
Social: Built-in community features and rankings encourage repeat use and competition.
An interactive sports and gaming platform that turns any wall into an augmented reality playground.
Overview
LYMB.iO is a high-tech sports and gaming platform that combines physical activity with digital entertainment. By using interactive wall projections and advanced sensor technology, it transforms any room into an augmented reality space. Users interact with the system via hand and ball touches—no controllers or wearable sensors required—enabling a gamified workout or social play experience for all ages.
Founded year:2017
Founder:Benjamin Piltz
Team size:11-50
Popularity:A leader in the 'Exertainment' category with thousands of units installed globally.
Integrations:Intel RealSense, Apple Vision Pro, iOS HealthKit, Google Fit
What it does
Turns any flat wall into an interactive touch-sensitive screen using projectors and sensors.
Provides a library of 50+ games ranging from casual play to intense physical workouts.
Uses high-speed touchless-sensing engines to track 16+ simultaneous interactions.
Offers a mobile app to locate facilities, track personal stats, and compete in global rankings.
Supports 'LYMB ONE,' a portable consumer version for home and office use.
Who it's for
Fitness Centers and Gyms
Family Entertainment Centers
Corporate Offices
Home Users (LYMB ONE)
Why it works
Engagement: Combines the addictive nature of video games with the health benefits of physical sports.
Low Friction: The 'controller-free' setup means anyone can play instantly without training.
Versatility: Can be used for everything from math education for kids to high-intensity HIIT for athletes.
Social: Built-in community features and rankings encourage repeat use and competition.
Founder story
Founded in 2017 (originally as Fun with Balls GmbH) by Benjamin Piltz and a team of sports enthusiasts in Munich, Germany. They wanted to tackle the growing problem of physical inactivity by making exercise as fun and accessible as mobile gaming.
Alternatives
Comparison overview
Nex: Purely mobile/camera-based; LYMB offers a more high-fidelity, projector-based physical wall experience.
Lü: Focused on large school gyms; LYMB is more modular and accessible for home and corporate spaces.
LYMB.iO is the choice for users who want a premium, high-accuracy interactive sports wall.